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League of Worlds 5

The fifth League of Worlds conference will take place at
Hong Kong University, in Hong Kong, China

October 13 and October 17, 2008.

LoW5 Theme
“Future worlds: Virtual worlds today and tomorrow”

Hundreds of virtual worlds exist to serve youth, educational, and corporate markets, yet few offer anything more than a glimpse of how technological innovations such as virtual worlds may lead to new forms, methods, and modes of communication, collaboration, and creation. We are experiencing unprecedented growth in the funding and development of virtual worlds, but toward what purpose?This year, we will consider the opportunities and challenges the proliferation of virtual worlds offer today, and contemplate what they hold for tomorrow. In many ways, the future of virtual worlds depends on how early adopters decide to use them to advance and to extend their organizational mission. But what factors will influence which platforms and worlds survive and which ones do not?

Call for papers [click here]

Important Dates

Paper submission – summary and explanation

July 20, 2008

Notification of Acceptance

July 29, 2008

1st Draft Due

August 20, 2008

Registration Deadline

September 5, 2008

Final Draft Due

September 5, 2008

Colloquium

October 13-17, 2008

About the colloquium

The League of Worlds colloquium is not an ordinary conference.The League of Worlds brings together creators of virtual worlds and real-time simulations for educational, artistic, and creative purposes. Participants share a passionate interest in advancing theory and praxis in creative, educational, and cultural contexts. The League of Worlds is committed to exploring complex, networked social spaces, such as Second Life, Croquet, Metaverse, Fablusi, Active Worlds and other simulation and/or role-playing platforms, as they relate to questions of virtuality vs. reality, identity construction in new media technologies, and other key questions. In particular, we invite research into framework projects and case studies and strongly encourage exploration with pedagogical or other practical applications. Both creative and technical studies are welcome.Participants are expected to challenge one another to take a fresh look at the questions that arise when people meet in virtual territories to play, to learn, and to share. Participation is purposely limited and there will be no concurrent sessions. Instead, participants will engage in an ongoing dialogue about virtual environments, integrating their own perspectives and expertise into the conversation.

Click here to Register

More information regarding,facilities, program and accommodations coming soon.

Contact :
Roni Linser
roni@leagueofworlds.com